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Limited Edition Marc Jacob Exclusives At Colette
- Following the success of Little Marc - his line of clothes for children - Marc Jacobs has created the Little Marc Box - the perfect gift to mark the arrival of any newborn - pyjamas in pink or claret with a Be@rbrick Medicom Toy. This limited-edition toy (only 1000 made) is availalbe in turquoise or bronze an is only available in a pre-release exclusive chez colette from August 27.
- Exclusive to Colette and available in the eshop from August 22 (official release date September 5), the documentary "Louis Vuitton & Marc Jacobs" reveals the Louis Vuitton's backstage and its artistic director Marc Jacobs.
The DVD contains more than an hour of special extras (including New York party, a Marc Jacobs press conference in Tokyo, the large model Bracque bag and a visit to the factory). A documentary directed by Loïc Prigent, based on an idea by Dominique Miceli, 2007- 82min, Arte Video
UPDATED: Is San Diego The Next Soho? 3 Hip Places To Stay In Different Price Ranges
A HumVee Even Treehuggers Will Love (or Chew On This Hummer by Heidi Hesse).
I stumbled upon this on the web and simply had to share it with you.
Hummers (Hum Vees) are very controversial (want proof? check out Fuck You And Your Hummer Too site here)
But who wouldn't love this HumVee? An art project By Heidi Hesse for Tuscon's Museum of Modern Art in 2004.
A brief description of the exhibit: Exporting Liberty
Heidi Hesse was born in Germany, grew up in South Africa and emigrated to the Unites States in 1982. Recently, Hesse began to investigate and contemplate the meaning and possibility of U. S. citizenship. She, as many an earnest emigre pursuing the American Dream has done before her, began to read the documents and stories associated with the founding of the United States of America. Through her investigations, Hesse began to identify a significant gap between the rhetoric of liberty embedded in our documents and our practice of ’ exporting liberty’ throughout the world.
Exporting Liberty is an examination of citizenship and its attendant responsibility. It is both a celebration of freedom and a critique of excess, an homage to democracy, and a warning that the comfort borne of privilege can breed a dangerous apathy...
Welcome to America. Would you like to supersize that?
Sugar Coated, 2004, [Exporting Liberty] By Heidi Hesse
This life-sized gum-ball covered HumVee comments on pop culture and reminds us of soldiers handing candy to children in far-flung countries at war with us.
Product Pick Of The Week: Tank Books
TANK BOOKS - Tales to take your breath away
Now that the cigarette smoking ban has gone into effect in the UK as of July 1st, Tank is launching a series of books designed to mimic cigarette packs – the same size, packaged in flip-top cartons with silver foil wrapping and sealed in cellophane.
Cool idea and not bad for the lungs.
Buy them here.
Agelio Batle's Stunning Cast Graphite. Artfully Shaped Pencils.
In 1998, Sculptor Agelio Batle developed a process to create sculptures in solid graphite. Initially, he created his own hand (Drawing Hand No. 1), and then botanical and other natural forms followed.
The objects before you is a further exploration by Batle in this new media. Unlike his initial body of work of molded natural forms, these objects express the ongoing dialogue between form and content. The works in this series, whether formal or personal, show a stronger connection to the artist and are more reflective of his experimental attitude towards art. Each sculpture is cast using Batle's unique molding and carving process. Carbonaceous graphite (mineral remains of prehistoric plant life) is fused with smudge-resistant compounds, then cures into the object before you.
They have been formulated to resist smudging onto your hands. The multiple surfaces of each graphite sculpture can write.
Below are the editions presently available.
In addition to the above pieces, he also has "limited editions". Here are a few of my favorites:
above: The 12 point ball (limited to 100 pieces)
above: The Knobby Helix (limited to 100 pieces)
About the sculptor:
Drawing Hand is typical of Agelio Batle's work. In his offerings we find an inventor extracting the extraordinary from the ordinary. Pencil lead, dictionaries, globes, maps, old photographs - everyday artifacts such as these give us no expectation of inspiration. To find epiphany in mundane materials, poetry in the pedestrian, is the core of his work.
The investigative nature of Agelio's work may stem from his background in the sciences. He received a BA in Biology from the University of California at Santa Barbara. Not wishing to pursue a career in science, he returned to his lifelong interest in art and earned a Master of Fine Arts degree from California College of Arts and Crafts, graduating with High Distinction honors.
Agelio's artwork includes stage design, art installation, performance art and drawing as well as sculpture. His work has been seen in museums and galleries across the United States. The following shows are just a few highlights of the body of his work. In 1988 his early ceramic sculpture was chosen by the American Craft Museum (New York) to represent the best work in the country by artists under thirty years of age in the Young Americans. This honor acknowledged the importance of craftsmanship and attention to detail that still pervades his work today. In 1994 Agelio was included in a show of contemporary sculptures entitled Next to Nothing at San Francisco's Center for the Arts in Yerba Buena Gardens. His Volume of Laughter Collected While Being Tickled was a body-sized cylinder of transparent vinyl, filled with breaths of air collected from the artist's laughter. The fifteen art works unveiled at that show revealed a more playful and spiritual direction to his work. In 1995 Agelio lead the Brick Project, a collaborative installation with the San Francisco Arts Education Project. Unveiled at the San Francisco Museum of Modern Art's opening ceremonies, twelve hundred local children constructed an impromptu miniature cityscape from wooden "bricks" that they prepared at their school sites. After class discussions and interactions, each child painted a brick filled with their own vision of "home". Participants and viewers walked through the resulting cityscape.
These wonderful objects are available to order by contacting the artist here: A S Batle Company 224 Mississippi St. San Francisco CA 94107 Phone: 415.864.9300 and 864.3300 Fax: 415.864.2300
Email: order@asbworkshop.com
Or from the following galleries: Red Sky Gallery Sawbridge Studios Gallery 5
Montblanc: Luxury Pens Inspire Paintings
Montblanc Young Artist World Patronage
This unique project, created by Montblanc in 2004, gives young and upcoming artists the platform to present their name and talent to a broader public and the international art scene in particular.
The concept is to have more than 330 Montblanc boutiques worldwide act as a gallery and exhibit simultaneously for a single artist with one particular artwork for a period of almost 6 weeks. The common theme for the artworks is the creative interpretation of the world famous Montblanc star.
The individual "star"-works are reproduced and exhibited in the Montblanc boutique windows. The original artworks became and will become part of the Montblanc "Cutting Edge Art Collection" - one of the various Montblanc initiatives to support contemporary art and demonstrate the brand's commitment and contribution to art and culture.
Since 2004 Montblanc presented 18 young artists from all over the world. The selection of the artists and artworks took place together with reputed experts from the international art and culture scene.
See the previous post of Mont Blanc artwork here.
Young Artist World Patronage 2005
Because of the tremendous success the "Young Artist World Patronage" aroused in 2004, Montblanc continued the international art project in 2005. The artistic interpretations of the famous Montblanc brand signet, the white star, were on display in over 330 Montblanc Boutiques world-wide. Montblanc again used its global presence as a platform for sponsoring young talents.
The artists whose works were on display from January to November 2005 were Eske Kath, Mikio Taka, Susi Pop, Gitte Schäfer, Angela Brennan and Jan Christensen.
Susi Pop, Der Zeichner im Stern 2003
About the artist
Because no one has ever seen Susi Pop, there are no known facts about her appearance, her origins, or her artistic career. The person is nothing; the name is everything. Susi Pop's artworks have been included in solo and group exhibitions throughout Europe, most recently in the Städtische Galerie Nordhorn and the Hamburger Bahnhof, Museum für Gegenwart, Berlin.
About her work
In her universally pink artworks, Susi Pop playfully and sarcastically explores the values of the art world itself. She questions the concept of original artworks vs. reproductions, and also tackles historical and political themes. Susi Pop is especially known for her interpretation of Gerhard Richter's 1988 painting cycle, "18. Oktober 1977", which paid tribute to the German left-wing terrorist group, Red Army Fraction (RAF). Susi Pop reproduced the artworks as pink silkscreens on a magenta background, and titled them ''The Moustache of Ulrike Meinhof,'' making reference to Marcel Duchamp.
Eske Kath, Disintegration / Volcano 2003
About the artist
Eske Kath was born in 1975 in Haderslev, Denmark and attended The Royal Danish Academy of Fine Arts from 1997-2003. He had recent solo exhibitions at Galerie Mikael Andersen in Copenhagen and at Galerie Schuster in Frankfurt, and his work has been featured in recent group exhibitions at the Vensyssel Museum of Modern Art, Denmark, Momentum, Moss, Norway and the 'Premio del Golfo' biennale, La Spezia, Italy. Eske Kath lives and works in Copenhagen, Denmark.
About his work
Eske Kath's paintings frequently explore themes of natural disasters such as earthquakes, volcanoes and tidal waves, as well as the relationship between the universal and the personal. In the artist's exhibition entitled “My Tsunami,” lava floats, tornadoes rage and the earth trembles expressing the “everyday catastrophes” of normal life. Architectural elements with sharp edges coexist softly and poetically with organic shapes and triangular mountaintops and suggest the delicate balance between manmade and natural, peace and chaos, stability and catastrophe.
www.gma.dk
Mikio Taka, Tauziehen 2003
About the artist
Mikio Taka was born in 1978 on Hokkaido, the northern-most island of Japan. He was one of the youngest finalists to be selected for the 1998 Sapporo Contemporary Art Award. His work has been featured in group exhibitions at The Proposition Gallery, New York, The Hokkaido Museum of Modern Art, The Super Deluxe Gallery, Tokyo and The CAI Gallery, Hamburg. In the summer of 2004, The Hamburg Department of Cultural Affairs awarded Mikio Taka an artist residency to produce artworks that will be included in a group exhibition about Japanese contemporary art at the Kunsthaus Hamburg in 2005.
About his work
Mikio Taka's artwork combines figurative and draughtsman-like drawing with dreamy landscapes. He has a broad range of styles ranging from minimalist watercolour paintings to three dimensional pieces. Repetitive shapes and forms merge symbiotically to create a visually precise paradise that seems digitally generated. All of these elements illustrate the artist's view of landscapes as amoeba-like organisms that hypnotize and mesmerize the viewer.
www.cai-hamburg.de
Gitte Schäfer, Without Title 2003
About the artist
Gitte Schäfer was born in 1972 in Stuttgart. She attended the Kunsthochschule Berlin-Weißensee and the Chelsea College of Art in London. A fellow from the Studienstiftung des deutschen Volkes from 2001-2003, Gitte Schäfer had a recent solo exhibition at Mehdi Chouakri, Berlin. Her work was also featured in a recent show at Kirkhoff Gallery in Copenhagen. She lives and works in Berlin.
About her work
Gitte Schäfer explores cultural symbols in her intimate paintings and drawings of interiors, landscapes, and architectural scenes. Using romantic or romanticized icons, such as old magazine clippings and flea market postcards as well as furniture and found objects, Gitte Schäfer presents the dichotomy of nature and culture. She is greatly influenced by the applied arts, and frequently experiments with different artistic techniques such as pencil on gesso, perforated and painted metal and painted boxes.
www.mehdi-chouakri.com
Angela Brennan, Montblanc 2003
About the artist
Angela Brennan was born in 1960 in Ballarat, Australia. She attended the University of Melbourne and the Royal Melbourne Institute of Technology (RMIT) and has been awarded studio residencies in Spain, France and China. Her work is represented in major public, corporate and private collections throughout Australia and overseas, including the National Gallery of Australia and the World Bank Collection in New York. Angela Brennan lives and works in Melbourne, Australia.
About her work
Angela Brennan's oeuvre includes portraits and landscapes but she is best known for her abstract paintings. Philosophical, astronomical, literary and musical concepts are of personal interest to her and are frequently examined in her work. The ideas and emotions expressed in her paintings always provoke a reaction, ranging from affirmation to intrigue or bemusement. In her latest works, text overlays the drips, splashes and stripes of paint. The words dominate the canvas but simultaneously blend into the cacophony of the background.
www.niagara-galleries.com.au
Jan Christensen, Superimposed stars 2003
About the artist
Jan Christensen was born in 1977 in Copenhagen, Denmark. He studied at The National College of Art and Design in Oslo,Norway until 2000 and has been based in Berlin since 2001. He has received several Scandinavian grants and art prizes and was given two periods of residency at the International Artists Studio Programme in Sweden (IASPIS) in 2003. In 2004, he held residencies at the Villa Arson in Nice, France and the National Art Studio in Seoul, South Korea. He currently has a residency at The Irish Museum of Modern Art, Dublin.
About his work
Drawing inspiration from artists such as Michael Majerus and Franz Ackermann, Jan Christensen's wall paintings either refer to the aesthetics of media-based culture or function as site-specific installations that reflect the surrounding architecture. His compositions are often layered and colorful and fuse graphics and words. At first they appear decorative but ultimately debate notions of content, context, intention and perception of works of art.
www.janchristensen.org
www.atlegerhardsen.com
Fun Interactive DUI Deterrent. For Men.
The following is a wonderfully creative answer from Saatchi & Saatchi, germany to a creative directive to come up with a way to sell a taxi service. Well, at least to men.
About the Piss-Screen
1. The Brief
Frankfurt Taxi Services asked us to do something for them in bars, so that people would take a taxi, instead of driving home drunk with their own car. We thought “Right”, drinking and driving isn´t a game and started thinking.
2. Our Solution - The Piss-Screen
The Piss-Screen is a pressure-sensitive Inlay for Urinals, to play a game with your pee. The game is displayed on a Screen above the urinal. We teamed up with bars across Frankfurt, and installed the Piss-Screen in the mens Restrooms. We designed a driving game in the style of Need for Speed with the clue, that people would have a terrible crash into the oncoming-traffic if their reaction time was too slow.
After the crash we placed the message.
3. The Message
“Too pissed to drive?”
“Take a Taxi instead!”
“Call: 069-733030″
4. The Effect
The effect was pretty simple, the more drinks people had, the more they had to go to the toilet. Because you will normally not expect such a thing as the piss-screen on a ordinary toilet, we and the client were quiet sure that people would remember that drink-driving isn`t a game.
5. Links
[Play the game as a simulation]
[See the blog for the whole Story]
6. The Team
Creative Director: Sebastian Schier
Art Directors: Patrick Ackmann, Martin Anderle, Christian Bartsch
Text: William John
Technical Developement & Production: Christian Bartsch
Programming: Martin Anderle, Christian Bartsch
Inlay Design & Modelbuilding: Markus Fischer [ideenfischa.de]
Technical Support: Martin Nawrath, Wolfgang Staude, KHM Köln
7. Terms of Use
Any product, process or technology referred to in this Site is licensed under european patent law. You may not distribute, modify, transmit, reuse, reproduce, re-post or use the copyrighted materials on this Site for public or commercial purposes, including the text, images, audio and video, without the express written consent of Christian Bartsch and SAATCHI & SAATCHI, Frankfurt. All rights reserved. Copyright 2006 by Christian Bartsch and SAATCHI & SAATCHI, Frankfurt.
Amtsgericht Frankfurt am Main HRB 10 899
Ust-Id. DE 811538026
Sitz der Gesellschaft: Frankfurt am Main
About the Piss-Screen
1. The Brief
Frankfurt Taxi Services asked us to do something for them in bars, so that people would take a taxi, instead of driving home drunk with their own car. We thought “Right”, drinking and driving isn´t a game and started thinking.
2. Our Solution - The Piss-Screen
The Piss-Screen is a pressure-sensitive Inlay for Urinals, to play a game with your pee. The game is displayed on a Screen above the urinal. We teamed up with bars across Frankfurt, and installed the Piss-Screen in the mens Restrooms. We designed a driving game in the style of Need for Speed with the clue, that people would have a terrible crash into the oncoming-traffic if their reaction time was too slow.
After the crash we placed the message.
3. The Message
“Too pissed to drive?”
“Take a Taxi instead!”
“Call: 069-733030″
4. The Effect
The effect was pretty simple, the more drinks people had, the more they had to go to the toilet. Because you will normally not expect such a thing as the piss-screen on a ordinary toilet, we and the client were quiet sure that people would remember that drink-driving isn`t a game.
5. Links
[Play the game as a simulation]
[See the blog for the whole Story]
6. The Team
Creative Director: Sebastian Schier
Art Directors: Patrick Ackmann, Martin Anderle, Christian Bartsch
Text: William John
Technical Developement & Production: Christian Bartsch
Programming: Martin Anderle, Christian Bartsch
Inlay Design & Modelbuilding: Markus Fischer [ideenfischa.de]
Technical Support: Martin Nawrath, Wolfgang Staude, KHM Köln
7. Terms of Use
Any product, process or technology referred to in this Site is licensed under european patent law. You may not distribute, modify, transmit, reuse, reproduce, re-post or use the copyrighted materials on this Site for public or commercial purposes, including the text, images, audio and video, without the express written consent of Christian Bartsch and SAATCHI & SAATCHI, Frankfurt. All rights reserved. Copyright 2006 by Christian Bartsch and SAATCHI & SAATCHI, Frankfurt.
Amtsgericht Frankfurt am Main HRB 10 899
Ust-Id. DE 811538026
Sitz der Gesellschaft: Frankfurt am Main
Microsoft takes iphone tech and makes it BIGGER
I must confess, as a lifetime Mac loyalist, it made me laugh when everyone was so impressed with Microsoft's Vista which was released earlier this year because it simply took all the things the Apple's Mac interface has had for the past 5 years and applied it to their own software.
Now, the buzz is all about Microsoft's "surface computing" (codename: Milan) which is clearly the same sort of interface already available on the drool-worthy iphone by Mac. But, yes, it's bigger. And bigger is better.
Why they have made it a 'coffee table' in lieu of a desk surface, I'm not sure except that to see the surface in its entirety, you do have to be 'above it'. I wouldn't want to keep bending over the low surface -they ought to make it adjustable like a draftsman table, but it's still very cool.
By Dan Costa from PC Mag:
Microsoft has been looking beyond the desktop for sometime now, but with the launch of "Milan," the company is showing the potential for so-called "surface computing" to revolutionize everything from retail kiosks to the common coffee table. At its core, Milan is a PC running Windows Vista, but don't expect to use it with a keyboard and mouse. Instead, Milan uses a touch-sensitive display that enables multiple users to navigate the system's interface. See how it works!
Milan will start appearing in commercial locations at the end of this year (think casinos), but PC Magazine was able to sit down with Microsoft executives for a hands-on demo of the new system. The demo unit we saw looked a lot like a coffee table, but you won't want to put your feet up on this system; it was made for touching.
The flat display measures 30 inches diagonally, and is designed to make it easy for multiple users to reach across and touch the screen. Images are projected onto the display via a custom DLP engine. Five infrared cameras set below the display detect contact with the display and enable users to navigate the interface.
Microsoft Milan Surface Computing
By detecting every touch and gesture, Milan offers a very tactile way of interacting with digital information. Users must actually grab files and images with their fingers without the use of a mouse or keyboard. The system also allows multiple users to interact with the display at the same time; it can detect dozens of contact points.
The system includes support for object recognition using a proprietary technology, dubbed Domino, which works like a bar code. With the right Domino tag, basically a small sticker with a black and white pattern on it, Milan can instantly recognize other electronic devices. For example, in our demo, a Wi-Fi digital camera was placed on the surface of Milan and the contents of its memory were instantly displayed as a pile of snapshots alongside the camera on the display. From there, they could be moved around the screen, resized, or sent to other users via e-mail.
Likewise, when a couple of Domino-tagged Zunes were placed on the display, their contents were instantly shown on the display and songs could be exchanged between players simply by dragging their images from one Zune to the other. (With all the DRM-restrictions attached, of course.)
Using Milan is also inherently social. The first application we tested was a simple paint program. We painted on the screen using our fingertips and a simple pallet of colors and effects. We were also able to take photos that were loaded onto the systems hard drive and manipulate them—moving them around the screen, making them larger or smaller, even e-mailing them just by using our fingers. But surface computing isn't just for playing around. In fact, all of the early implementations will be commercial.
Microsoft has announced that Milan will be deployed at commercial properties by the end of the year, including Harrah's Entertainment's Las Vegas properties, Starwood Hotels & Resorts Worldwide, and International Game Technology (IGT). Milan will also be featured at some T-mobile retail stores.
In our demo, Microsoft showed how Milan could be used to help shoppers choose cell phones. All the buyer needs to do is place two Domino-tagged phones on the surface of the display, and the system will call up features and technical information for each phone for side-by-side comparison. The company also showed how new service plans, ringtones, even music files could be added to your phone simply by dragging and dropping images in the Milan interface.
Microsoft wouldn't release the technical specifications of its Milan surface computing systems, but the company estimated each system would cost between $5,000 and $10,000. Like the Xbox 360, the device was designed and will be manufactured by Microsoft.
Way To Cushion The News: Google Headline Pillows!
above: The 2006 Cushion featured Google's top search terms
above: back of cushion
Fantastic and alarming at the same time!
Each cushion is signed and numbered from an edition of 250:
The 2005 cushion:
designed by elodie blanchard
details:
16"x16"
feather down filler
*please note*: the 2003 edition is an edition of 5 and costs $250 - please call to check if still available
Buy the 2003, 2005 or 2006 cushions here.
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